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Now That's What I Call Games 3
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Now That's What I Call Games 3 - Games & Goodies (1993)(Multi Media Machine)[!][CD32-CDTV].iso
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pd
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egg_blaster
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ins.doc
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Wrap
Text File
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1994-01-10
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5KB
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200 lines
*-- EGG - BLASTERS --*
V1.0
Written by: MIDNIGHT CODERS
Published By: OPTICAL REVELATIONS
Introduction
------------
Welcome to Egg-Blasters, the first game by
the Midnight Coders / Optical Revelations
partnership.With this co-operation we hope to
raise your enjoyment and heighten the quality
of Amiga PD software. How? Simple, through
many years of using PD we feel we are able to
produce the cream de la crap of PD software.
By making the worst possible programs we make
everything else seem fresh,new and enjoyable,
even to Sonic fans. To do this properly we
use one coder per title, who will create the
program,graphics and sound. However in this
Game the title music has been stolen from
another PD title,but the rest is
unoriginal,honest.But enough of the
patronising bull-shit and on with the game
that we hope you hate playing as much as we
did making it
Game Play
---------
Egg-Blasters is a two-player game of
futuristic cobat.By taking control of one of
two robots you must capture your opponents
key thereby compleating the screen. To win a
game you must either win three screens more
than your foe or kill him off.
You start the game with 10 shields,the small
fireball weapon and 3 lives.However bonus
weapons,shields and lives are avalible by
picking up the appropriate bonus weapons that
will appear at random on screen.
Did we mention the hazards? On screen are
many hazards,these include
walls,transporters,spikes,trapdoors,monsters,magnets and
much more.Hazards can work for or against
you,depending on how you use them,though most
are out of your control.A list of hazards and
their abilitys are given later on.
Controls
--------
Joy Left : Moves robot left.
Joy Right : Moves robot right.
Joy Up : Moves robot up.
Joy down : Moves robot down.
Joy left + Fire : Fire left.
Joy right + Fire : Fire right.
Joy up + Fire : Fire up.
Joy down + Fire : Fire down.
Fire : Shield.
Hazards
-------
Spike : Originaly mearly a harmless gray
slab,upon touching an ominous hole is
revealed,another feel releases the
spike.Hitting the spike is instant death.
Stop-Blocks : The stop-block bar players
movements when the appropriate colour is
displayed,
Colour Result
Green : Blocks the green robot.
Blue : Blocks the blue robot.
Yellow : Blocks both robots.
Black : Allows free movement.
Magnet : Magnets pull the robots in towards
them slowing movement considerably.
Transporters : Upon touching you are
transported to the appropriate screen
position.
Red Buttons : Trapdoors are harmless until
opened by and : pressing the button,opening
into a gaping Trap Doors : void, by pressing
the button again the trap door will bo closed
be closed.
Monster : Releases monsters,deadly to the
touch. Maker
Monsters : The deadliest of all the hazards
as they are the least predictible,
indestructible and deadly to touch.
Bonus Items
-----------
Large Fireball : A faster version of the
standard fireball.
Diamond Shot : Faster than large fireball.
Fire shot : Fastest avalible shot.
Bomb shot : Explodes on contact with any
object.
Missle shot : Homing missile which explodes
on contact with any object.
Cherry Bomb : Non-moving timed bomb that
causes a massave explosion.
T.N.T : Non moving timed bomb that causes
mutiple explosions.
Blue lives : Three extra lives for blue
robot.
Green lives : Three extra lives for green
robot.
Gold lives : Five extra lives for any robot.
Blue shield : Five extra shields for blue
robot.
Green shield : Five extra shields for green
robot.
Gold shield : ten extra shields for any
player.
Acknowledgments
---------------
This 'game' if it can be called such was
written in AMOS.The notes where written using
Scribble word Processer,(Given away free with
Amiga Format(cheeky buggers making you pay
seven quid extra for the spell checker and
thesaurus)).And displayed using Ppmore (as
grabbed from Octamed 3.0 free with CU36
disk).
Comming Next
------------
Spliff's Amazing Adventures in One Man And
His Dog.
Just when things could'nt get any worse there
comes a puzzle game based on the popular(?)
television program. You as Spliff must travel
around the world using all means possible to
pen your sheep. There will be thrills,
spills, vomit and spliff.
OPTICLE REVELATIONS
-------------------
Games that take an eternity to write,and your
glad they did.